Workers & Resources: Soviet Republic v0.8.0.17
RESOURCES & INDUSTRY
There are, right now, over 30 commodities you'll mine, transport and manufacture. If you would like to urge clothes you'll first got to get resources to make a cloth , then you'll need a clothing factory where the garments are going to be manufactured from this fabric. you'll then transport the finished clothes into shops where your citizens can purchase them.
Every commodity features a specific requirement,so if you'd wish to load oil into the tank train-car you'll need a special pumping loading station. If you would like to load gravel into a dumper truck you would like a special loading station where the gravel comes from conveyors into the truck. Liquid resources like oil or fuel are often stored only in tanks, while resources like wood, steel, or prefabricated concrete panels are often stored outside within the open space. employing a crane for these will increase loading/unloading speed. Goods like clothes, food, etc. are often stored in warehouses.
WORKERS AND THEIRS DEMANDS
Every worker/citizen goes to figure every day . If they work for you, they need demands. At the beginning of the sport they're satisfied just with food, but as a time goes on they'll have more demands like meat, clothes, alcohol or electronics. Also, to possess happy workers you would like places where they will spend their leisure – cinema, playgrounds, taverns, etc.
Every worker has an education level. they will attend school or college to enhance this level. If their education is just too low they will 't work; if their education is high enough they can be an educator , or researcher, or add factories with special requirements.
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